A pack of must-have systems for your games and projects.Works for all render pipelines & versions. Both 2D & 3D is supported.Includes essential independent systems like camera shake, object pooling, audio management, command console, dialogue manager, and more.Documentation | Support | FAQ🔗 Works for all render pipelines & versions.What's inside14+ systems +variants & demos to fit all projects.Independent systems allowing you to pick and choose what you need.10+ utility systems.Well documented.> Got questions? Refer to the FAQ or contact us here.Contents:---------------------Camera ShakeAudioManager and playback.Command ConsoleAllowing any method to be a command.Object PoolingEfficiently spawn a lot of objects.Object ManagerStore & access objects across scenes.Simple Scene ManagerObject SpawnersMultiple ways to spawn objects.Dialogue ManagerCreate dialogues easily.Input ManagerHandle all input related stuff from one place.Particle ManagerControl playback & disposing of particles.ProximityTrigger interactions based on nearby objects or in proximity to player.Event ManagerManage all your game's events in one place.UI ComponentsPause menuType writerFade inDot-dot-dot (...) animationImpactText color changeUtilityAttributes (optional, show if)SingletonCounterSelectorHelpers (easing, math, list, random, vector utilities)Enumerator threadsUI managerUI state manager


