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Essential Systems for Every Project
Saitama Studio
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$24.20
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Essentials Systems is a complete pack of must-have systems—camera shake, object pooling, audio tools, and so much more. Modular, easy to use, and super customizable!This asset works for ALL Unity versions & pipelines. Both 2D and 3D is supported.Includes essential systems like camera shake, object pooling, audio management, a command console, and more—all modular and independent. Use only what you need, with clear documentation making integration and customization simple.[Documentation]💡Want to know more? Check out the easy-to-follow documentation above!14+ high quality modular systems, each with detailed demos and thorough documentation➕Easily integrate and customize systems—just drag, drop, adjust settings, and see it work!This pack works seamlessly in both 2D and 3D, and is fully compatible with both mobile and desktop platforms!✨Features- 14+ systems (+variants & demos to fit all projects)- Documentation that allows you to understand, use & expand any system to fit your game.- Organization is our priority! Each system is designed to be independent, so you can pick and choose what fits your needs.- 100+ scripts- Simple to use, well organized⚡Drag-and-drop most components and it works out-of-the-gate!⚡Scripts made by a professional programmer.📦 Contents:-----------------------🎬 Camera Shake🔊 Audio manager & playback🖥️ Command Console allowing any method to be a command🔄 Object Pooling🌍 Scene Manager🎲 Object Spawners🗣️ Dialogues⌨️ Input Manager💥 Particles📍 Proximity📅 Events🖼️ UI⏸️Pause Menu📑UI ComponentsType WriterFade In...and more!➕And also- Detailed Documentation for each & every system.- Well organized.- Got questions or facing an issue? Reach out to us and we'll be happy to help!Contents:Camera Shake: Adds realistic camera shake for dynamic effects.Audio Manager & Playback: Controls and manages audio playback efficiently.Command Console: Execute any method via commands for quick control. UI console included.Object Pooling: Optimizes performance by reusing objects. Inherit from APoolable & the pool handles the rest.Scene Manager: Manages scene transitions and loading.Object Spawners: Spawn objects in various ways. Easily modular & scalable.Dialogues: Create and customize dialogues with branches and conditions.Input Manager: Uses scriptable objects to determine Inputs to allow easy customization.Particles: Control playback and disposing of particles.Proximity: Trigger functions when a trigger comes close to a proximity object.Events: Controls ALL events and let you observe variables or classes.UI: Customizable user interface systems for any project. Separate general interface to another scene allowing better control & visual feedback.UI Manager: Easy-to-integrate UI controller to navigate menus.Pause Menu: Easy-to-integrate pause functionality.UI Components: Pre-built UI elements to speed up development.Type Writer: Simulate text typing effects for interactive displays.Fade In: Smooth fade effect on any & all UI elements.Dot Dot Dot: Apply a dynamic ellipsis effect that cycles through one to three dots continuously to any text element.Change Text Color: Change text color dynamically and reset it when needed.