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Easily create prefabs from scenes created in Blender by utilizing automatic objects naming conventions from Blender.Blender Level Importer: Simplify Your Unity DevelopmentEnhance your Unity game development with the Blender Level Importer. This efficient script streamlines the process of importing Blender-created levels into Unity, bridging the two platforms seamlessly. Say goodbye to the hassle of model creation and prefab construction in Unity. Now, you can fully design your level in Blender, easily drag it into Unity, and let the script handle the rest.Key Features:Automated Prefab Creation: The script intelligently generates prefabs for uniquely named objects. It recognizes duplicates in Blender (like "Tree.001") and replaces them with prefab instances, maintaining a clean and efficient workflow.Customizable Prefab Storage: Choose your preferred location to save prefabs, ensuring your workspace remains organized and tailored to your needs.Effortless Object Replacement: Easily replace objects in your imported scene with existing prefabs, perfect for integrating the tool into ongoing projects and reusing assets.The list of 'prepared prefabs' is preserved between sessions, eliminating the need to rebuild it each time you open the editor.Customizable object instance delimiter: If your Blender scene does not use default Blender's convention, you can specify custom delimiter which separates the object name from the instance id. This allows to correctly import objects named like "Tree-1", "Tree-2" (instead of default Blender's "Tree.001", "Tree.002")One-Click Import: Experience the simplicity of importing your Blender levels into Unity with just a single click!The Blender Level Importer is the ideal tool for Unity developers seeking a direct and effective way to enhance their workflow. This user-friendly script not only saves time but also enables you to focus more on the creative aspects of game development. Elevate your Unity projects with the Blender Level Importer today!
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