ShapeBuilder is a powerful Unity tool for creating, customizing, and manipulating 3D shapes with precision and flexibility.ShapeBuilder is a versatile Unity tool designed for creating, customizing, and manipulating 3D shapes. It features a user-friendly interface with anchor-based editing, allowing precise adjustments to shape dimensions, curved borders, and heights. The package includes grid snapping, customizable constraints, and ScriptableObjects for tailored gizmo and grid appearances.Ideal for level design, procedural generation, and creative projects, ShapeBuilder is fully customizable and suitable for a variety of genres, including simulation, architecture, and game development.Technical DetailsKey Features:Anchor-based shape editing: Add, move, and delete anchors.Link management: Create or remove links between anchors for custom mesh structures.Adjustable properties: Modify shape dimensions, curved borders, and 3D heights.Grid snapping: Precisely align anchors using a customizable grid system.Constraints: Set minimum height and distance between anchors.ScriptableObject support: Customize grid and gizmo colors.Public API:Methods for anchor and link management: AddAnchor, RemoveLinkToAnchor, RegenereMesh.Mesh generation and modification for procedural shapes.Performance:Optimized for real-time editing and dynamic shape creation in Unity.Compatibility:Fully compatible with Unity 2021.3.22 or newer.Works across various platforms supported by Unity.This package was created with the assistance of AI tools, specifically ChatGPT. AI was used to streamline the creation of technical documentation, improve its clarity and structure, and address some technical questions regarding certain functions to ensure the package's quality and usability.