Mobile Attack Helicopter of the Vietnam War Era
Hessburg
$5.49
(no ratings)
Date |
Price |
---|---|
日時 |
価格($) |
03/19(2018) |
5.49 |
11/26(2024) |
5.49 |
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NEW: now with playMaker action.
PLEASE NOTE: This is the mobile only version of the asset: PBR Attack Helicopter of the Vietnam War (which offers additional content) – don't buy this mobile only variation of the asset if you already own the other one!
3D model of an Attack Helicopter in 8 different variations of which each comes in 2 different mobile qualities.
Versions:
• NASA Variant without any weapons. Has a demilitarized gun pod. Consists of 3 meshes: hull, main rotor, tail rotor. Unity Editor Statistics (unlit): Tris: 3.6k, Verts: 4.4k
• Arctic color scheme variant without rocket pods. Consists of 3 meshes: hull, main rotor, tail rotor. Unity Editor Statistics (unlit): Tris: 3.7k, Verts: 3.6k
• Army Variant, fully armed. Consists of 3 meshes: hull, main rotor, tail rotor. Unity Editor Statistics (unlit): Tris: 4.5k, Verts: 4.4k
This mobile only version of the asset has rotatable rotors only. Windows are opaque and can’t be opened, guns of this mobile version are not rotatable. (Please take a look at the Desktop version of the asset if you need more moveable parts or want transparent glass with interior or need generally a higher quality of the mesh – this mobile version does not offer any interior!)
NASA and Arctic Variant are late models with the tail rotor on the right side, Army Variant is early with tail rotor on the left side.
Textures & Materials:
• each 2048x2048.
• 8 different prepared color schemes: Standard/Vietnam (4 slightly different camos), desert, arctic high visibility scheme, NASA and Marines grey color scheme
• Mobile Standard: Albedo texture, smoothness, metallic and ambient occlusion map, normal map. (dark & bright window variants, default is dark)
• Mobile Bumped Specular: Main texture composition with gloss map, normal map. (dark & bright window variants, default is dark)
This asset comes with a simple presentation scene and a basic example how to control rotation of rotors from a script. The script also handles acceleration of the rotor and syncs the loop of a basic helicopter sound file to the rotation speed.
As this model was made for mobile, it will work perfectly with VR too.
NEW in 1.5:
– Added PlayMaker actions: to work with the helper scrips which controls rotations of the rotors.
– Removed any JS/UnityScript content. All scripts are C# only now. (Since Unity 2017.2 UnityScript is officially deprecated)
Please note: No script or any other solution comes with this package which would actually move, rotate or steer the Helicopter model! The included script supports rotation of rotors only. The scripts of the included demo scene works exactly as seen in the video (camera and background rotation, the helicopter itself is not moving)
The PlayMaker action is provided as a bonus – I can’t give any support for playMaker!