This is a pack containing a variety of meshes, prefabs, materials, textures, demo scene and 2 shader graphs that will help you create a retro rice field.We included 2 asset zoo that are compatible in the Built-in Render Pipeline and the Universal Render Pipeline. As we are using a shader graph for our materials, you will need to install Shader Graph from Package Manager to see our asset zoo correctly if using the Built-in Render Pipeline. Two shader graphs are included in this pack. The Standard Shader, which uses vertex paint information to determine where ambient occlusion and wind should be applied to the meshes. Snow is able to be turned on in the shader settings also!The Water shader is also included which has it's own fake reflection based on fresnel which you're able to adjust.The two asset zoos included with this pack are compatible in the Built-in Render Pipeline and the Universal Render Pipeline. The example map shown in the renders was included for presentation purposes only and is not included with the pack.Meshes have been created in a way best to work either on their own or with the help of the SplineMesh tool.Meshes have also been created to work well with old school vertex lighting if your project uses that lighting method, but also work well with all other standard lighting methods.SplineMesh is not neccesary but is perfect for making bendy roads. The PSX Shader Kit is not enabled by default and will give a dithering PSX vibe.Features include:- 2 Shader Graphs- 6 Dirt Bank meshes- 8 Door meshes- 19 Fence meshes- 6 Floor meshes- 14 Foundation meshes- 2 Hill meshes- 6 House meshes- 2 Mountain meshes- 12 Plant meshes- 3 Cable meshes- 4 Street Light meshes- 8 Road meshes- 3 Terrain meshes- 4 Tree meshesNumber of Prefabs: 110Number of Meshes: 97 (Not including flipped or combined meshes)LODs: NoNumber of materials and Material Instances: 48Number of Textures: 43Texture Resolutions: 64x4, 64x512, 16x16, 32x32, 128x64, 128x128, 256x256, 512x256, 256x128, 512x512, 512x128Average polygon count: 2305Minimum polygon count: 2Maximum polygon count: 4607UV mapping: Yes