Cloud system that autmatically changes weather, and updates lighting with cookies. Also can be multilayered for added realism.Will have to change shaders active target from universal to HDRP for it to work with HDRP.This package allows user to create multiple layers of realtime procedural clouds.All aspects of clouds are customizable including: color, size, speed, shape, number of layers, and time between weather shifts. Automatically merges with fog color of scene, and keeps track of main light direction for proper cloud highlights. Can be set to auto weather shift or manual. Clouds can even be modified while in play mode.This pack is suitable for almost all game genres that have an outdoor setting, and can be modified as stylistic or realistic as needed.Summary:procedural cloudsrealtime modifiablein depth customizationajustable layer countauto light cookie managment1 texture - 256 x 256960 tris - inverted sphere1 prefab1 mesh5 materials (procedural)