Shader based VFX suitable for stylized, cyberpunk or metaverse related environment.Built-in.This package only includes the Cyberpunk Flow Shader and its textures maps. Cyberpunk Flow Shader is designed and developed by COMICOMI. This shader based VFX is suitable for any stylized and cyberpunk related environment which can help you build your metaverse or game experiences. It can turn any pattern texture to be dynamic. We use two main maps for this VFX, one is the main texture and the other one is the mask for this main texture. You can also draw your own texture and replace the original ones to suit your need. We have put the drawing suggestion in the documentation. This VFX can be used as a floating cyberpunk sign or it can be put on a cube to make to look like a volumetric dynamic cube. You can put your own sculpture or collectible inside to make it look sick. With beautiful dynamic effects and neon lighting, this VFX can easily make your scene fashionable.This Package works only in Unity version 2021.3.6f1 and higher.The first release only includes Built-in version, URP version is in the development and will be included in the future releases.This environment asset is meant for Mobile platform, but it can be used in any project (PC, Console, VR, etc)For information about triangle count please read ‘Technical Details’ down below.Number of textures: 15Texture dimensions: Mostly 4096*4096Number of prefabs: 6 prefabsUV mapping: YesTypes of materials and texture maps: Non PBR