Quickly and easily build survival systems, simulations, and emergent gameplay scenarios.This package contains a set of scripts that are suitable to create survival games, life simulator games, and simulations of all sorts, with the goal of making emergent gameplay quick to iterate.The basis of this package is a system that tracks different "stats" and applies "effects."Stats and effects are represented via ScriptableObjects, and can be created in the inspector.In order to use the stats and effects system, all that is necessary is to add a "Local Stat Handler" component to your character.Quickly create systems like health, stamina, hunger, hygiene, and more!The basis of this package is a system that tracks different "stats" and applies "effects."Stats and effects are represented via ScriptableObjects, and can be created in the inspector.Instances of these objects are then created at the local level to ensure that they can be modified dynamically.Responses to these stats and effects are handled via listeners, and modified via "Evaluators," to get your desired results.Dynamic responses can be created through modifying curves, adjusting percentages, and more.There are a handful of static functions that can be called to apply effects from anywhere.