
Transform 2D - Anchors, Size, Width/Height, Pixels, Align, Spacing, Guides
BaconOppenheim
$5.49
$10.99
50%OFF
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Transform2D augments Unity's Transform interface with essential features commonly found in 2D design software. It saves time, frees up brain cells, and makes layout in 2D scenes natural and effortless🚀 Limited Time Offer - 50% Launch Discount!Get Transform2D for just $4.99 (regularly $9.99). Offer expires August 28th.Documentation • Discord🔥 Position, resize, and rotate objects from any anchor point🔥 Work with game object bounds based on sprites, colliders, cameras, or text🔥 Directly set width/height instead of guessing scale values🔥 Work with groups of objects to get combined bounds and transform as one🔥 Use advanced align and distribute tools for game object bounds🔥 Switch between local and global space for all transformations🔥 Use world units or pixels for all transformations, achieve pixel-perfection🔥 Create and snap to Guides for structured, consistent layoutsAnd more!✊ Precision ControlUse math operations in all input fields (+, -, *, /) with world units or pixelsCopy-paste any anchor point position, size, and rotation between objects✊ Pixel-Perfect WorkflowSingle click to toggle between pixels or world unitsSnap to pixels when dragging objects in scene viewWork perfectly with PixelPerfectCamera, just match the global PPUsAuto-fix PPU mismatches and non-pixel-perfect pivots✊ Quality of LifeQuick action buttons to Open Sprite Editor and Find Sprite AssetSprite asset info showing Pivot and PPU values at a glance-------------💪 Designed with performance, stability and compatibility in mind!Works as an independent external tool panel—can be removed at any time.Design-time only with negligible footprint and zero runtime overhead.Works alongside Unity's Transform component without overriding it, ensuring compatibility with other plugins and preserving your standard workflows.Need help or have any questions?Join our Discord or contact us at support@bnop.tools