Characters for horror games. These characters will make your game truly terrifying! Perfect for jump scares and creating a spine-chilling atmosphere!НОТЕConfigured materials for Built-in, HDRP, and URP render pipelines.A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).The Handcuffs+hand is a separate mesh with its own skeleton and swing physics.The saw is also a separate mesh.SkinsSkins: 2in bloodwithout bloodAnimationsAnimations: 1ildeAnimated: YesNumber of Animations: 1Animation types (Root Motion/In-place): 0/1Number of characters: 1Vertex counts of characters:Body - 14 778Handcuffs+hand - 5 558Saw - 1 571Faces counts of characters:Body - 14 775Handcuffs+hand - 5 868Saw - 3 138Number of Materials and Material Instances: 2Number of Textures: 6Texture Resolutions:Nurse all - 4K .tgaNumber of Textures: 12Texture dimensionss:Nurse all - 4K .tgaPolygon count of:Vertex counts of characters: 14 778Minimum polygon count: 14 778Maximum polygon count: 14 778Number of meshes/prefabs: 10Rigging: YesAnimation count: 1Animation type list (Root Motion/In-place): 0/1UV mapping: YesLOD information (count, number of levels)Types of materials and texture maps (e.g., PBR)