A quick and simplistic racquetball prototype for the HTC Vive SteamVR.
- Very little knowledge of the Vive is required.
- Use of NewtonVR is highly recommended.
- Scene requires a few steps to set up and play.
- Rackets hit ball, ball bounces... super simple!
- HTC Vive is required for play.
- Tracked motion controllers.
- Room-scale.
- Code (logic) is universal.
- Fully Documented.