Ultimate Game Music Pack 200 Tracks for Every Genre
Double DA Games
$54.99
$109.99
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200 premium tracks across Fantasy, Sci-Fi, Horror, Casual, and Action genres. High-quality audio with diverse themes to enhance your game. Perfect for cutscenes, gameplay, or trailers.First RealiseElevate your game with the Ultimate Game Music Pack, featuring 200 professionally crafted tracks across five essential genres: Fantasy Adventure, Sci-Fi Action, Horror/Thriller, Casual/Relaxing, and Action/Arcade. Whether you're building an epic RPG, a pulse-pounding shooter, or a cozy farming simulator, this pack has the perfect soundtrack for every scene.From soaring orchestral themes to intense electronic beats, and from haunting atmospheres to cheerful melodies, these tracks are designed to immerse players and enhance storytelling. Each genre includes 40 meticulously curated tracks, ensuring versatility and a cohesive soundscape for your project.This pack is ideal for:Indie game developers seeking affordable, high-quality music.AAA developers looking to expand their sound library.Prototypes, early builds, and polished projects alike.With diverse styles, you'll have everything you need to set the tone for adventure, suspense, or relaxation in your game.The Ultimate Game Music Pack delivers:200 premium tracks split across 5 genres:Fantasy Adventure: Orchestral and acoustic themes for magical worlds.Sci-Fi Action: Synth-heavy tracks for futuristic settings.Horror/Thriller: Eerie atmospheres and tension-filled compositions.Casual/Relaxing: Light, cheerful, and soothing melodies.Action/Arcade: High-energy tracks with retro and modern influences.Format: High-quality WAV files (44.1 kHz, 16-bit).Duration: Each track averages 1-4 minutes, perfect for standalone use.This pack is optimized for use in Unity and compatible with other game engines. It's the ultimate tool for developers looking to enhance their games with professional-grade audio without the hassle of licensing fees.I used AI to get inspired with ideas about popular themes that can help achieve greater success by aligning with audience preferences. I also used AI for inspiration on how certain instruments and rhythms sound when combined. For all these tasks, I used ChatGPT.To create the asset, and especially the 200 beats, I used the FL Studio software.