Top Down Arena Shooter 2D - Game Template
Black Rose Developers
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Defend yourself by blowing up enemies, collecting powerful weapons, and surviving through 3 action-packed levels!🎮 Top Down Arena Shooter 2D – Top-Down Shooter 🚁💥Dive into the action-packed map, eliminate enemies emerging from the ground, and utilize health packs and weapon collectibles to survive. Strategically blow up barrels to defend yourself and progress through the 3 ready levels included in the game!🔹 Project Highlights:🎨 Art Assets: 43 customizable materials and 45 vibrant PNG sprites.🧩 Prefabs: 62 well-organized, ready-to-use prefabs for seamless scene building.🌍 Scenes: 3 extendable levels with immersive environments and a Main Menu scene for navigation.💻 Scriptable Objects: Manage level data, progression, and weapon types with ease.🖥️ Scripts: 63 clean, organized scripts to ensure smooth and engaging gameplay.🎨 Customization:Easily modify existing assets or create new levels and gameplay elements to make the game truly your own.📦 Dependencies:This asset requires the Unity UI/TextMeshPro package. Install it quickly through the Unity Package Manager for full functionality.📧 Support:Need assistance? Contact us at blackrosedevelopers@gmail.com.🚀 Download now and jump into the arena!1.ArtArt folder is subdivided into four folders.A. MaterialsContains subfolders with 43 various materials used in the game, which can be customized with different colours or sprites.B. Sprites:Contains 45 PNG which can be used for UI and GameplayC. Animations:Contains 3 animations of wavesD. Textures:Contains 22 PNG textures that can be applied to materials in the game2. PrefabsThe Prefabs folder includes seven main categories:- Enemies: 7 prefabs of different enemies in gameplay for level design.- Items: 16 prefabs of different items in gameplay for level design.- Bullets: 6 prefabs of different bullets used in the gameplay for level design.- Particles: 20 unique particle effects with different materials.- Player: 2 prefabs of player which must be used in all levels- Requirements: 5 prefabs of different items that are required to be used in gameplay for level design.- UI: 6 prefabs of the game menus.3. Scenes- Map-1: Sample level 1 with all prefabs used- Map -2: Sample level 2 with all prefabs used- Map -3: Sample level 2 with all prefabs used- MainMenu: the starting scene of the game4. Scriptable Objects- MainDataStorage: to store the number of coins collected in the gameplay- MainContents: to keep weapon typesof coins collected in the gameplay4. Scripts63 Scripts are categorized into two folders, with clear names and functions to ensure easy understanding.