Pirate Tavern Environment with 224 Unique MeshesThis package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.The Pirate Tavern, created from an old shipwreck, you can embark on a journey to the magical times of pirates. With high-resolution textures, pirate props, and modular tavern elements, you can build your own custom tavern.Pirate Tavern Environment with 224 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects.Creative Direction by Leartes Team, Environment made by talented Artist “Danil Mastyev”.If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.For all your promotional requests, technical support needs, suggestions please create a ticket.Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDITFeatures:224 Unique MeshesAttention to Detail / AAA QualityControllable parameters in MaterialsHigh-Quality AssetsGame ready/OptimizedUnique Concepts of AssetsHigh Attention to DetailsMaterial Variations For Some AssetsTexture Sizes:We Reduced Texture sizes for this project because it wasn't within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you.Collision: Yes, Custom collisions for complex assetsLODs: Yes, 3 LODs for complex assetsAverage Poly Count: around 1K up to 235KTexture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, OpacityMaterials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Flags, Foods, Candles, Skulls, Bottles, Paintings, Crate, Shopping Rack, Table and Chairs, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Roof, Walls, Fencing, Floor, Deck, Bar etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Vegetation: Palm Trunk, Rock, Cliff, Water, Coconut, Palm Branches etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Number of Meshes: 224 Unique MeshesNumber of Materials: 96Number of Textures: 195Supported Development Platforms: All Platforms