Binoculars | Realistic Binocular System / Binocular System & Framework
Golem Kin Games
$7.69
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Offers smooth zoom, target detection, HUD integration, and activation events for immersive gameplay. Customize FOV, HUD, and effects for a polished binocular system in Unity.The Advanced Binocular Controller is a powerful and feature-rich Unity asset designed to simulate binocular functionality in your games. With smooth zoom, target detection, customizable HUD integration, and immersive visual/audio effects, it’s the perfect tool for adding professional-grade binocular mechanics to your project.Key Features1. Smooth ZoomingAdjustable zoom levels using mouse scroll.Configurable zoom speed and field-of-view (FOV) range for precise control.Dynamic transitions for activating and deactivating binoculars.2. Target DetectionRaycast-based detection system for accurate targeting.Displays target distance and name dynamically on the HUD.Supports customizable layers for detected objects.3. Dynamic HUD IntegrationTextMesh Pro-powered UI for displaying:Zoom level.Distance to target.Target name.Fully customizable to match your game’s style.4. Binocular ActivationToggle binoculars using the right mouse button.Smooth FOV transitions for a realistic experience.Unity Events for custom actions during activation and deactivation.5. Visual and Audio EffectsScrolling crosshair effect for added immersion.Customizable audio clips for toggling binoculars.6. Intuitive EditorCustom inspector with collapsible sections for better organization.Built-in tooltips and validation to ensure smooth setup.HelpBox for quick tips and guidance.How It WorksActivation:Hold the right mouse button to activate the binoculars.Release the button to deactivate.Smooth transitions ensure seamless gameplay.Zoom:Use the mouse scroll to zoom in and out while binoculars are active.HUD dynamically displays the current zoom level.Target Detection:The raycast system detects objects within the specified range and layer.Displays distance and name of detected targets on the HUD.Use CasesTactical military games.Wildlife exploration simulators.Open-world games with scouting or targeting mechanics.Sniper or long-range vision systems.Key BenefitsImmersive Gameplay: Smooth transitions and dynamic HUD create a realistic experience.Customizable: Easily modify settings to match your game’s needs.Performance-Friendly: Optimized raycasting and UI systems ensure smooth performance.Developer-Friendly: Includes a detailed custom inspector, tooltips, and documentation.Key Features1. Smooth ZoomingAdjustable zoom levels using mouse scroll.Configurable zoom speed and field-of-view (FOV) range for precise control.Dynamic transitions for activating and deactivating binoculars.2. Target DetectionRaycast-based detection system for accurate targeting.Displays target distance and name dynamically on the HUD.Supports customizable layers for detected objects.3. Dynamic HUD IntegrationTextMesh Pro-powered UI for displaying:Zoom level. Distance to target. Target name.Fully customizable to match your game’s style.4. Binocular ActivationToggle binoculars using the right mouse button.Smooth FOV transitions for a realistic experience.Unity Events for custom actions during activation and deactivation.5. Visual and Audio EffectsScrolling crosshair effect for added immersion.Customizable audio clips for toggling binoculars.6. Intuitive EditorCustom inspector with collapsible sections for better organization.Built-in tooltips and validation to ensure smooth setup.HelpBox for quick tips and guidance.Docs are made using grok and are then fine tuned using our dev team