(Compatible with Unity 4.x and Unity 5.x)
Is your game running badly or suffering from stuttering? Object pooling is one of the most useful optimisation techniques available and with Master Object Pooler it's easier than ever!
By recycling GameObjects instead of constantly creating and destroying them Master Object Pooler provides a boost in performance whilst minimising garbage creation.
It's extremely easy to setup and use, requiring only a single line of code or a few clicks in the inspector to create a pool.
This solution is versatile and flexible enough that it can work in any project, with all the work happening under the hood so you can focus on the game.