ProMeshCombiner
Jacob Vigso
$5.49
(no ratings)
Date |
Price |
---|---|
日時 |
価格($) |
11/25(2024) |
5.49 |
11/25(2024) |
5.49 |
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Mesh Combiner Tool: Easily combine multiple meshes within a prefab into a single, optimized mesh asset to improve performance.The Mesh Combiner Tool provides a straightforward, customizable script for combining multiple meshes in a prefab into a single, optimized mesh asset. This tool is ideal for developers looking to improve rendering performance by reducing draw calls and organizing complex prefabs. It’s especially useful in performance-intensive projects, such as large-scale environments or high-detail scenes, where draw call reduction is essential.This tool is easy to integrate into any Unity project without additional dependencies. Simply add the script to your project’s Editor folder, select a prefab, and run the tool from the Unity menu. The tool will automatically combine all meshes (including support for SkinnedMeshRenderers in static form) while preserving material configurations as submeshes.Technical Details:Key Features:Combine multiple meshes and materials within a prefab into a single mesh asset.Supports both MeshFilter and SkinnedMeshRenderer components.Automatically sets up submeshes to maintain material assignments.Utilizes 32-bit index format to handle large, high-vertex-count meshes.Integrated directly into the Unity Editor as a custom menu item.Saves combined meshes as new assets, preserving the original prefab.No external dependencies or Asset Store packages required.Ideal For:Optimizing performance in large scenes or complex prefabs.Reducing draw calls for enhanced rendering efficiency.Creating custom, static meshes for level building.