
Darklines are alien life forms that looks like black "drawing" with Thin/Smooth lines or Tangled-Bold black tentacles thanks to Shader that gives all that (and more) looks with many settings in it.*** This asset Updated with Darkline Shader V2.1.1***Darkline Male is part of Darkline series. Darkline male is a alien life form in humanoid shape and looks like black "drawing" with Thin/Smooth lines or Tangled-Bold black tentacles thanks to Shader that gives all that (and more)looks with many settings in it.Asset Preview Videov2 update video (full shader details can be seen in separate shader video in below.)The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.The Darkline series Shader provides the following customization options:Noise movements to animate lines.Bulge waves - light wave effects.Thickness adjustment.Emission control.Separate Base Color (BC) and Emission Hue settings.Smoothness adjustment.Metallicness control.Normal map application.Randomization options (v2: implemented across various settings as min-max range).Texture manipulation, including movement (crawling effect) and scaling.Both graphs included URP and HRDPShader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask. see this video for 2.1 update that brings opacity, growth and some other features.These shader features are applied using 4 mixable mask types:Along lines.Depth from surface.Random per line (individual values per line).Head to limb gradient.Additional thickness masks for limb and hair/head areas.These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.also some channels like thickness has additional 2 masks like limbs and hair-head.all this features together gives you many different looks. it can be dark nightmare or fancy cyber wires depending how you set it!Rigged: Rigged to Epic skeletonAnimated: NoNumber of Animations: 0Number of characters: 1Vertex counts of character: 139.714 verticesNumber of shader and and Materials: 1 Shader and 13 materials of it. shader is capable to give many more looks.Number of Textures: 1 RGBA packed textureNumber of Skins: No texture skins. material itself capable to give very different looks by self. please check the previews.Texture Resolutions: 1024x1024Tested on: Windows 11