This Character rig is based on a Humanoid skeleton.The Character has no animation, the video only shows a demonstration.The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.All screenshots were rendered in Unity.65654 triangles 40137 verticesPBR textures, tga:body_Albedo, body_MetallicOcclusionSmoothness, body_Normal, clothes_Albedo, clothes_MetallicOcclusionSmoothness, clothes_Normal, details_Albedo, details_MetallicOcclusionSmoothness,details_Normal, hair_Albedo (4096x4096), fur_Albedo, eyelashes (2048x2048)Number of textures 12Number of Materials 7Texture dimensions 4096, 2048Polygon count 65654Number of meshes 1Number of prefabs 1Rigging: YesAnimation count 0UV mapping: YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline