Overlap | Fast OverlapSphere API/ Overlap Sphere Framework
Golem Kin Games
$8.79
(no ratings)
Date |
Price |
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日時 |
価格($) |
11/12(2024) |
8.79 |
11/24(2024) |
8.79 |
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Overlap is a powerful, multithreaded overlap sphere detection system. It provides easy-to-use API calls with event-driven detection, layer and tag filtering, and custom event handling.OverlapAPI is a high-performance overlap sphere detection solution designed for Unity developers who need scalable, efficient proximity detection in their games or simulations. Built using Unity’s Job System, OverlapAPI provides a powerful yet simple-to-use API for detecting objects within a spherical range.Key Features:Efficient Overlap Sphere Checks: Uses Unity's Job System for fast, parallel processing, even with high object counts.Tag and Layer Filtering: Filter results by object tags and layers for precise detection.Event-Driven System: Trigger customizable events when objects are detected or when no objects are found.Multithreading: Optimized using Unity's Job System for high performance.Custom Editor: Includes a sleek, easy-to-use custom inspector for setting up default parameters, with built-in tooltips and author info.Gizmos Support: Visualize the overlap sphere in the Scene View to easily debug proximity detection.TextMeshPro Integration: Display real-time information about detected objects with built-in TextMeshPro support.Full Documentation: Comes with extensive documentation and examples, making integration into your project quick and easy.Use Cases:Proximity-Based Interactions: Trigger gameplay events when objects enter or leave specific zones.AI Detection: Enable NPCs to detect nearby objects or enemies based on tags or layers.Optimized Performance: Ideal for mobile games or performance-sensitive applications where efficient detection is a priority.Why Choose OverlapAPI:OverlapAPI is designed to be fast, flexible, and easy to use, leveraging the power of Unity's multithreading capabilities while providing a clean, event-driven architecture. Whether you're developing a high-performance mobile game or a large-scale desktop simulation, OverlapAPI gives you the tools to efficiently detect objects in proximity, with minimal setup and maximum performance.Key Features:Efficient Overlap Sphere Checks: Uses Unity's Job System for fast, parallel processing, even with high object counts.Tag and Layer Filtering: Filter results by object tags and layers for precise detection.Event-Driven System: Trigger customizable events when objects are detected or when no objects are found.Multithreading: Optimized using Unity's Job System for high performance.Custom Editor: Includes a sleek, easy-to-use custom inspector for setting up default parameters, with built-in tooltips and author info.Gizmos Support: Visualize the overlap sphere in the Scene View to easily debug proximity detection.TextMeshPro Integration: Display real-time information about detected objects with built-in TextMeshPro support.Full Documentation: Comes with extensive documentation and examples, making integration into your project quick and easy.Use Cases:Proximity-Based Interactions: Trigger gameplay events when objects enter or leave specific zones.AI Detection: Enable NPCs to detect nearby objects or enemies based on tags or layers.Optimized Performance: Ideal for mobile games or performance-sensitive applications where efficient detection is a priority.documentation is generated using Grok after developer has written it just to ensure english is A1 and that is contextual and makes sense as well as other copy