Simple to use tool to give your scene that lived in feeling.The Physics placer tool is a easy to use tool to speed up placing objects in the scene using physics.Simply open the custom window, select the objects you want to place and press the Simulate button.To simulate objects they must have a 3D collider attached (Mesh collider recomended), ridgedbodies will be added to objects without and cleaned up afterwards.Custom Editor window.Easy to use.Saves time.