This asset is a vehicle behavior asset that combines simplicity with a moderate level of realism.The demo scene only works with the built-in rendering pipeline, but since the script is the main asset, it does not depend on a specific rendering pipeline.LinksWebGL Demo (If you view it on a PC browser, you can play the demo scene without downloading)EmailForumFeaturesThis asset is based on WheelCollider2, which I developed. Unlike the built-in WheelCollider, WheelCollider2 performs a realistic simulation, so it can reproduce realistic car behavior. On the other hand, it is also deformed for games, so it is not as difficult to operate as a car simulator. It can be easily operated with a keyboard.It works perfectly with the default fixedTiemDelta. In other words, it has high performance.It boldly omits elements that are not considered to be very important in reproducing the behavior of a car, so it is a relatively simple and easy implementation for this type of asset. Therefore, it is easy to add your own improvements. It is also an excellent learning resource for those who want to create original car behavior.It goes without saying that all source code is included.Effects such as tire marks are also included.We use the conventional Input Manager for input.For now, it is limited to four-wheeled vehicles.