Characters for horror games. These characters will make your game truly terrifying! Perfect for jump scares and creating a spine-chilling atmosphere!НОТЕConfigured materials for Built-in, HDRP, and URP render pipelines.A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).Added Subsurface map for the dress, but Subsurface should function properly in the HDRP render.A shader with double-sided rendering is used for the Built-in pipeline.SkinsSkins: 2in bloodwithout bloodAnimationsAnimations: 10Attack,back,hit,idle,idle2,run,walk,walk-l,walk-r,deathAnimated: (Yes)Number of Animations: 10Animation types (Root Motion/In-place): 0/10Number of characters: 1Vertex counts of characters:Body - 29 263Faces counts of characters:Body - 29 592Number of Materials and Material Instances: 2Number of Textures: 8Texture Resolutions:Body - 4K – .tgaNumber of Textures: 6Texture dimensionss:Body - 4K – .tgaPolygon count of:Vertex counts of characters: 29 263Minimum polygon count: 29 263Maximum polygon count: 29 263Number of meshes/prefabs: 2Rigging: YesAnimation count: 10Animation type list (Root Motion/In-place): 0/10UV mapping: YesLOD information (count, number of levels)Types of materials and texture maps (e.g., PBR)