Similar to Blender's `Skin Modifier` for mesh model generation and editing, can be used to make `low-poly` style modelscan be used to make `low-poly` style models,can be used runtimecan be saved as `SkinnedMeshRenderer` type prefab.create skeletal mesh by dragging with the mouse in editor.Compatibility:- Unity 2021.3+: Built-in render pipeline, URP, and HDRP.Contains source code,use compute shader to generate mesh