Scriptable Enums
Manti
$5.49
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Date |
Price |
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日時 |
価格($) |
10/19(2024) |
5.49 |
11/22(2024) |
5.49 |
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Edit your C# Enums from the Unity Editor itself!Are you tired of always having to open your script editor only for editing enums? Are you not a programmer and you don't want to edit the code?With Scriptable Enums you no longer have to open your IDE software to edit your enums, or even to just create them! You can edit it all from the Scriptable Enum Object containing your enum!All you need to do is:Create the Scriptable Enum objectEnter the enum name you wish to editRearrange, add or remove from the elements or modify them however you likeSaveDone!Create multiple Scriptable Enum objects, each containing a different enum (or the same)Rename enum elementsChange enum valuesRearrange element orderThe editor checks for name and value collision between elements, so you don't have toGenerate a totally new enum script from the Scriptable Enum object itselfEnum script implementation can be anywhere, in any script file. It can be edited as long as the enum is public and takes place in the assemblies used by Unity (e.g. AssemblyCSharp) or created by the user.