Paladin Low Poly Game ModelHave a full mesh and separate partsAll separate parts are skeletal mesh7 UV set 4096x4096 + Eye, Hair, WeaponTGA format textures:Base color, normal, Sclera, MaskEye, combined map: ambient occlusion, roughness, metallic,For each UV setTGA hair texture format:Base color, normal, ambient occlusion, depth, ID, Mask, RootThe sword glow effect is not included.In the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothingCharacter:Faces: 76661Vertex: 85469Tris: 149620Character helmet:Faces: 68373Vertex: 71260Tris: 132895Sword:Faces: 2668Vertex: 2490Tris: 4896Shield:Faces: 732Vertex: 852Tris: 1454Rigged: (Yes)Extra Bones: hair-hair2; belt-belt2; bag;Animated: (No)Number of characters: 1Vertex counts of characters: 85469Number of Materials and Material Instances: 10(Material)Number of Textures: 36