Stylized Water Shader for Ortho & Perspective Camera--IMPORTANT--In order to avoid problems when the shader is getting included in a Web GL build, change the Renderer settings from Forward+ to Forward instead and uncheck the additional lights to cast shadows. These Shader Graph features are not supported by Web GL and might cause your project crash.This is the first version of a stylized water shader that I created using Unity's Shader Graph. The shader is designed to work in both orthographic and perspective camera modes, making it versatile for various types of games, from top-down to fully 3D environments. While I'm still new to shader development, I hope that this shader can be a useful starting point for others looking to create water effects in their projects because it's made for being very modular. Check my manga style illumination shader there! https://assetstore.unity.com/packages/vfx/shaders/manga-pencil-modular-shader-303276Materials:- Realistic Ocean - Stylized Ocean- River- Lava- Poison- Cold waterSize of some textures: 2048pxDifferent depending on user settings6 different materials2 custom shaders: Water Lit and Water Unlit (one is affected by illumination unlike the other one)The terrains of the scene template are included too.