Necromancer Low Poly Game ModelHave a full mesh and separate partsAll separate parts are skeletal mesh5 UV set 4096x4096 + StaffTGA format textures:Base color, normal, Emissive, combined map: ambient occlusion, roughness, metallic,For each UV setIn the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothingCharacter:Faces: 25308Vertex: 26061Tris: 49930Staff:Faces: 2334Vertex: 2502Tris: 4496Rigged: (Yes)Number of characters: 1Vertex counts of characters: 28563Number of Materials and Material Instances: 6 (Material)Number of Textures: 19