Necromancer Low Poly Game ModelHave a full mesh and separate partsAll separate parts are skeletal mesh4 UV set 4096x4096 + StaffTGA format textures:Base color, normal, Emissive, combined map: ambient occlusion, roughness, metallic,For each UV setIn the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothingCharacter:Faces: 40074Vertex: 40821Tris: 77744Staff:Faces: 3878Vertex: 3795Tris: 7467Rigged: (Yes)Number of characters: 1Vertex counts of characters: 40821Number of Materials and Material Instances: 5 (Materials)Number of Textures: 16