Procedural Dungeon Generator with customizable rooms, complexity, and dungeon skeleton generation.
Includes a Designer algorithm in order to populate the dungeon with loot, decorations and traps.~Demo available on the website!!!~https://arcadehallgames.github.io/website/demos/Dungeon%20Build.zipCreate dynamic, procedurally generated dungeons effortlessly with this Advanced Dungeon Generator. Customize room layouts, control dungeon complexity, and activate walls or rooms as needed. This system auto-links rooms seamlessly without overlaps, providing a smooth and modular dungeon creation process.This asset uses Pixel_Poem Dungeon Tileset under MIT; see Third-Party Notices.pdf file in package for details.Procedural Dungeon Generation: Automatically generates dungeons with customizable room complexity and layout.Dungeo Designer: An easily customizable algorithm to populate the dungeon with loot, decorations and traps. It takes just 3 clicks to add a new decoration!Room Linking System: Rooms are connected seamlessly based on angles and positions, ensuring no overlapping.Custom Grid System: Adjustable grid size with an auto-select feature for easy scaling of room layouts.Customizable Complexity: Define minimum and maximum dungeon complexity based on your needs.Room Activation: Ability to toggle rooms and wall activation to control dungeon visuals dynamically.