Provides native functionalities to Unity WebGL, such as file browser access, IndexedDB access, Geo Location,HTML Popup Input and the ability to inject with HTML "div" and "script" tags.Provides native functionalities to Unity WebGL, such as file browser access, IndexedDB access, Geo Location, HTML Popup Input and the ability to inject with HTML "div" and "script" tags.Play the demo hereFile Browser- Open a file or folder browser on the web.- Select multiple files or even a folder in supported browsers.- Provides both asynchronous and callback functions to read selected files, ensuring the main player loop is never blocked.- Ability to specify MIME types for file upload.- No need to edit any css, js or html files.IndexedDB Access- IndexedDB is very useful for caching assets like images, videos, and asset bundles in the browser.- Provides simple functions to read, write, and delete IndexedDB data using a key, database name, and store name.- Functions and callbacks don't block the main player loop.- No need to edit any css, js or html files.Geo Location- Provides simple functions to StartLocation and Stop Location with error code if any- Functions and callbacks don't block the main player loop.Popup Input- HTML Pop up Input for Unity Input Fields- Supports both single-line and multi-line inputs.- Fully designed using HTML/CSS without relying on JavaScript prompts, ensuring - compatibility and avoiding potential blocks.- Includes an easy-to-use helper script—developers simply drag and drop the script onto input fields.- Optional mobile-only activation.- Allows input display to be triggered programmatically.Runtime Div & Script Manipulation- Provides simple C# functions to create and append div elements in the HTML document.- Provides simple C# functions to create and delete JavaScript code.- Opens up possibilities for advanced developers to add their own native HTML popups, video players, etc directly within Unity WebGL.Play the demo hereSupport Email: rjproz@hybriona.com