
Manages the loading, caching, and application of textures and images into any texture renderer (3D, Sprite, UGUI, UIToolkit) in the fastest way possible—with a single intuitive command.TextureLoader - The Solution for Dynamic Texture Management in UnitySeamlessly Load, Optimize, and Apply Textures Without the HassleTired of slow texture loading, complex texture management, and memory issues? TextureLoader manages the loading, caching, and application of textures and images into any texture renderer (3D, Sprite, UGUI, UIToolkit) in the fastest way possible—with a single intuitive command.Why Choose TextureLoader?Flexible Cropping – Crop textures on the fly to match your exact needs, ensuring visual consistency and efficiency.Optimized Performance – Load textures sequentially or concurrently to reduce lag and keep your game running smoothly.No More Memory Waste – Automatically resize large textures while maintaining aspect ratio, ensuring they stay within your size limits without sacrificing quality.Effortless Texture Application with Visual Enhancements – Seamlessly apply textures to 3D models, Sprites, UGUI, and UIToolkit components with minimal coding. Supports Scale Modes and Fade Effects for smooth, dynamic visual transitions.Faster Loading with Built-in Caching – Persistent and temporary caching stores textures in JPG or PNG format for optimized access and customizable durations.Seamless UI Experience – Placeholder support ensures your UI remains visually cohesive, even while textures are loading or unavailable.Multi-Threaded for Maximum Speed – Asynchronous operations keep your game responsive, preventing frame drops and stutters.No-Code Integration – Drag-and-drop components allow you to load textures without writing a single line of code.Real-Time Progress Tracking – Get instant feedback on texture loading status with OnStart, OnProgress, OnComplete, and OnError callbacks.Smart Memory Management – Automatically caches and disposes of textures when they’re no longer needed, preventing memory leaks and bloat.Fully Customizable & Extensible – Adjust default settings, extend built-in classes, or modify the full source code to fit your project’s needs.Unity 6 Ready – Fully compatible with the latest UnityWebRequest.GetTexture enhancements for top-tier performance.Start Optimizing Your Game’s Texture Management Today!Save time, improve performance, and enhance visual quality with TextureLoader. Whether you're developing for Windows, Mac, Android, or iOS, this asset delivers a seamless, efficient, and hassle-free texture handling experience.Read the full documentation herehttps://andres-organization-12.gitbook.io/home/unity-assets/textureloader/documentationCore FunctionalityFast Texture Loading – Load textures in sequence or concurrently for optimal performance.Comprehensive Texture Support – Handles a wide range of parameters including size constraints, cropping, mipmaps, readability, wrap mode, filter mode, anisotropic filtering, compression, and linear color space (Unity 6+).Multi-Threaded Asynchronous Operations – Ensures smooth performance without blocking the main thread.Optimization & PerformanceAutomatic Resizing – Resize large textures dynamically while maintaining aspect ratio.Smart Memory Management – Textures are cached and automatically disposed of when no longer needed.Efficient Caching System – Store textures in temporary or persistent storage with customizable durations. Supports JPG and PNG formats.Texture Application & IntegrationSeamless Texture Application – Apply loaded textures directly to: 3D models, Sprites, UGUI and UIToolkit components.Flexible Cropping – Crop textures dynamically to match specific requirements.Placeholder Support – Maintain UI consistency with default, loading, and error placeholders.Supports Scale Modes and Fade Effects – Provides enhanced visual transitions when applying textures.Development & DebuggingNo-Code Integration – Attach included components to game objects for texture management without writing code.Real-Time Progress Tracking – Monitor texture loading with event callbacks: OnStart, OnProgress, OnComplete, and OnError.Intuitive Naming & Profiling – Textures are named using their URL, making them easily identifiable in Unity’s Memory Profiler.Fully Customizable & Extensible – Easy to extend and customize. Full source code included, complete with IntelliSense-compatible comments.Compatibility & RequirementsUnity 6 Ready – Supports the latest updates to UnityWebRequest.GetTexture for enhanced performance.Platform Support – Compatible with: Windows, Mac, Android, iOS.TextureLoader is designed to provide developers with a fast, flexible, and efficient way to handle local and remote textures in Unity projects, optimizing both performance and workflow.