Bounce | Squash and Stretch/Object Bounce Framework
Golem Kin Games
$5.49
(no ratings)
Date |
Price |
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日時 |
価格($) |
10/08(2024) |
5.49 |
11/10(2024) |
5.49 |
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The Bounce System brings dynamic squash and stretch animation to any object, integrating effortlessly with existing movement systems. Supports both local and world space, customizable bounce modes.The Bounce System brings to life dynamic squash and stretch animation principles, allowing any object in your game to bounce with fluid, natural movements. Whether you're working with rigidbodies or directly manipulating transforms, this system integrates seamlessly into existing movement setups, respecting physics when applicable. You can customize everything from the bounce height to the duration, choose between local and world space, and even toggle between single-shot or looping bounce modes.Key Features:Squash and stretch animation for any object.Works with rigidbodies or direct transform manipulation.Supports both local and world space.Single-shot or looping bounce modes.Visualize the bounce effect directly in the scene view with built-in gizmos.Easy to integrate into existing systems without interrupting ongoing movement.Bring a lively, animated feel to your game objects with this versatile system designed for smooth, dynamic bouncing behavior.Includes:BounceController script: Core logic for dynamic squash and stretch bounce animations.Editor scripts: Custom inspector for intuitive setup and configuration.Bounce modes: Support for both SingleShot and Looping bounce modes.Space modes: Control bounce in Local or World space.Movement modes: Choose between ScaleOnly or ScaleAndMove modes.Physics integration: Works seamlessly with rigidbodies or direct transform manipulation.Scene Gizmos: Visualize bounce range and squash/stretch effects in the scene view.AI is used for promo images and for expansion on documentation