Monster mushroom character variant for the gameThe model consists 5 sets of unique texturesTexture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.animation;10x attack2x Dying2x hit7x idle1x Jump1x rage2x run5x walkRigged: (Yes)Animated: (Yes)Number of Animations: 30Vertex counts of characters: 17751Number of Materials : 15Number of Textures: 58Texture Resolutions: (body x4096 head x4096 weapons x2048)