Characters for horror games. These characters will make your game truly terrifying! Perfect for jump scares and creating a spine-chilling atmosphere!НОТЕConfigured materials for Built-in, HDRP, and URP render pipelines.A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).The weapon is a separate mesh.SkinsSkins: 2in bloodwithout bloodAnimationsAnimations: 9Attackbackhitidlerunwalkwalk-lwalk-rdeathAnimated: YesNumber of Animations: 9Animation types (Root Motion/In-place): 0/9Number of characters: 1Vertex counts of characters:Body - 24 400Weapon - 1 446Faces counts of characters:Body - 24 258Weapon - 1 520Number of Materials and Material Instances: 4Number of Textures: 12Texture Resolutions:Body - 4K – .tgaWeapon - 2K – .tgaNumber of Textures: 12Texture dimensionss:Body - 4K – .tgaWeapon - 2K – .tgaPolygon count of:Vertex counts of characters: 24 400Minimum polygon count: 24 258Maximum polygon count: 1 520Number of meshes/prefabs: 4Rigging: YesAnimation count: 9Animation type list (Root Motion/In-place): 0/9UV mapping: YesLOD information (count, number of levels)Types of materials and texture maps (e.g., PBR)