Characters for horror games. These characters will make your game truly terrifying! Perfect for jump scares and creating a spine-chilling atmosphere!НОТЕConfigured materials for Built-in, HDRP, and URP render pipelines.A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).The weapon is a separate mesh.SkinsSkins: 2in bloodwithout bloodAnimationsAnimations: 11Attackbackhitidlerunrun2run3walkwalk-lwalk-rdeathAnimated: YesNumber of Animations: 11Animation types (Root Motion/In-place): 0/11Number of characters: 1Vertex counts of characters:Body - 18 167Weapon - 510Faces counts of characters:Body - 18 400Weapon - 530Number of Materials and Material Instances: 4Number of Textures: 12Texture Resolutions:Body - 4K – .tgaWeapon - 1K – .tgaNumber of Textures: 12Texture dimensionss:Body - 4K – .tgaWeapon - 1K – .tgaPolygon count of:Vertex counts of characters: 18 167Minimum polygon count: 530Maximum polygon count: 18 400Number of meshes/prefabs: 4Rigging: YesAnimation count: 11Animation type list (Root Motion/In-place): 0/11UV mapping: YesLOD information (count, number of levels)Types of materials and texture maps (e.g., PBR)