【パブリッシャー丸ごとセール第104弾】9月27日 0:00 〜 10月3日(木) 23:59まで
AiKodexのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Pose AI』$44 => FREE(10月3日 23:59まで無料)
クーポンコード:AIKODEX
【Fresh Asset sale】⏰️ 9月19日 〜 10月2日 23:59まで 《 水曜日まで 》
200を超える最新の人気アセットがお買い得。秋のフレッシュアセットセール 🎉
🈹 合計60ドル以上のご注文ならクーポン適用で さらに10%オフ
クーポンコード:SEP10BER
※ 有効期限:2024年9月30日まで、複数回利用可能、セール品以外にも使えます
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 10月1日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『SYNTY'S POLYGON GAME DEV ASSETS BUNDLE 3 REMIX』 ⏰️ 10月15日(火) 3時まで
ゲーム開発でお馴染みSynty Studiosの豪華な3Dモデルバンドル!25ドルで23アイテム手に入る
『ARCADE PARADISE: GAME DEV TREASURE CHEST』 ⏰️ 10月18日(金) 3時まで
Unityゲーム開発アセットが大量に手に入る破格のオールインワンバンドル NEW!!
アセットストアでキーを引き換える方法はこちら
$35 = 25item / $30 = 24item / $21.84 = 9item / $1 = 3item(30ドルがオススメ)
Flicker brings dynamic, flickering effects to lights. With options for light intensity, emission control, and light type-specific adjustments like range and spot angle. Compatible with URP and HDRP.The Flicker Tool is a highly customizable Unity asset designed to bring life to your lighting with dynamic flickering effects. Whether you're working on a spooky atmosphere or creating pulsating lights for a sci-fi environment, the Flicker Tool provides everything you need.Key features include customizable intensity, flicker speed, and color gradients that work with multiple light types such as Point, Spot, and Directional Lights. Easily adjust the Range and Spot Angle for Spotlights and Point Lights, or create emission-based flickers by assigning a material’s MeshRenderer.This tool also offers various flicker modes like continuous loops, single flicker events, or smooth pulsing effects. You can trigger flickering manually or have it start automatically when the scene loads.Built for flexibility, the Flicker Tool supports URP and HDRP and can be seamlessly integrated into any project with minimal setup.Features:Flicker Modes: Loop, One-Time, PulseTrigger Modes: Automatic on start or manual triggersLight-Specific Settings: Range and Spot Angle control for Point and Spot lightsAffect Type: Light intensity, emission, or bothCustomizable Flicker Curve: Full control over the flicker pattern with an animation curveSupports Emission Flickering: Easily apply flicker effects to material emissionCustomizable Color Gradient: Control light color during the flickerStart Delay: Add a delay before flickering beginsCompatible with URP and HDRPIdeal for:Horror environments with flickering lightsSci-fi or industrial lighting setupsDynamic lighting for gameplay elementsEmission flickering for materials like glowing objectsCompatibility:Supports URP (Universal Render Pipeline) and HDRP (High Definition Render Pipeline).Technical Description:The Flicker works by animating light properties using Unity’s animation curves. It offers flexible control over light intensity, range, and spot angle for specific light types (Point, Spot, and Directional lights). Additionally, it allows flickering of material emission via the assigned MeshRenderer, which can be controlled alongside the light flicker or separately.Supported Light Types: Point, Spot, DirectionalCustomizable Properties: Intensity, Range, Spot Angle, EmissionFlicker Curves: Animation curve support for custom flicker patternsPerformance: Lightweight, optimized for performance in real-time projectsScripting API: Trigger flickers manually or programmatically with TriggerFlicker() and TriggerFlickerWithDelay() methodsThis tool is optimized for both URP and HDRP, making it suitable for any type of project. Simply drag and drop the Flicker script onto a GameObject with a Light component, configure the flicker settings, and you're ready to go.
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