This Character rig is based on a Humanoid skeleton.The Character has no animation, the video only shows a demonstration.The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.All screenshots were rendered in Unity.16514 triangles 10936 verticesPBR textures, tga:body_Albedo, body_MetallicOcclusionSmoothness, body_Normal, clothing_Albedo, clothing_MetallicOcclusionSmoothness, clothing_Normal, hair_Albedo (4096x4096)Number of textures 14Number of Materials 12Texture dimensions 4096Polygon count 16514Number of meshes 1Number of prefabs 8Rigging: YesAnimation count 0UV mapping: YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline