Shooter Commando 2D (Complete Game Template)
Joy Smash Games
$53.90
(no ratings)
Date |
Price |
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日時 |
価格($) |
09/28(2024) |
53.9 |
09/28(2024) |
26.95 |
10/12(2024) |
53.9 |
11/22(2024) |
53.9 |
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Jump off the chopper and unleash destruction to complete your mission!🎮 Shooter Commando – Action-Packed Top-Down Shooter 🚁💥Take on intense missions as you navigate through enemy territory! Your goal? Blow up enemies and reach the helicopter to make your daring escape! With 8 fully crafted levels, you're in for an exhilarating ride.🔹 Art Assets: 35 customizable materials and 225 vibrant PNG sprites.🔹 Prefabs: 115 well-organized, ready-to-use prefabs to quickly build out your scenes.🔹 Scenes: 3 extendable 3D scenes with immersive environments.🔹 Scriptable Objects: Store data for levels and progression.🔹 Scripts: 68 clean and organized scripts to ensure smooth gameplay.🎨 Customization: Tailor your experience with flexible assets and the ability to create new levels and gameplay elements with ease.Want to give it a spin before you commit? Try the demo version and get a taste of the action!Dependencies:This asset requires the Unity UI/TextMeshPro package for full functionality. Please ensure that you have it installed in your project. You can easily add the TextMesh Pro package via the Unity Package Manager.📧 Need help or have questions? Reach out to us at joysmashgames@gmail.com.Download now and embark on your adventure! 🚀1. ArtThis folder has two subfolders as below:- MaterialsContains 35 various materials and their textures used in the game, which can be customized with different colours or sprites.- SpritesContains 3 subfolders (Gameplay, UI and Weapon) with 225 PNG sprites.(from 3187 x 2478 to 100x100)2. PrefabsThe Prefabs folder includes five main categories:- 2D: Contains 50 prefabs of 2D game elements such as cars, rocks, walls and etc that can be used in levels.- Particles: 26 unique particle effects with different materials.- Requirement: 4 different prefabs that should be in game scenes when level designing.- Weapons: 2 subfolders of bullets with 5 prefabs and weapon types of enemy and player with 23 prefabs.- UI: 7 Prefabs of the game menus and UI elements.3. Scenes- Map1-Level-1 to Map1-Level-8: 8 levels of the game- MainMenu : starting scene of the game4. Scriptable ObjectMainContents, MainDataStorage and UIData scriptable object to save the game data and UI data. 8 scriptable of levels.5. ScriptsScripts are categorized into six folders, with clear names and functions to ensure easy understanding.