【パブリッシャー丸ごとセール第103弾】9月20日 0:00 〜 9月26日(木) 23:59まで
Imphenziaのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Blasters Large』$21.95 => FREE(9月26日 23:59まで無料)
クーポンコード:IMPHENZIA
【Fresh Asset sale】⏰️ 9月19日 〜 10月2日 23:59まで NEW!!
200を超える最新の人気アセットがお買い得。秋のフレッシュアセットセール開催 🎉
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クーポンコード:SEP10BER
※ 有効期限:2024年9月30日まで、複数回利用可能、セール品以外にも使えます
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
Runner Clash is a simple, undemanding, and easily expandable template for creating hyper-casual games. To create your game based on this prototype, you don't need to be a professional programmer.EXTRA SIMPLE QUICKSTART: JUST ADD ONE COMPONENT TO THE SCENE!EASY TRANSFER TO 2D: CAUSE THERE ARE NO PHYSICS COMPONENTS!DETAILED DOCUMENTATION IS INCLUDED!Runner Clash Template is a simple, undemanding, and easily expandable template for creating hyper-casual games.Games of this genre easily garner thousands of downloads because their rules are extremely simple, and the gameplay looks visually appealing and captivating. Perfect for passing the time on the bus on your way to work.To create your game based on this prototype, you don't need to be a professional programmer (at the same time, base programming skills required). Most game objects are created and configured directly in the editor - all that's left is to prepare the game scene.FEATURES⚫ An animated stickman model that helps you start making your game immediately. You can use it in your ready-to-play version or replace it with other characters you have.⚫ The template contains no demanding components (such as colliders, Rigidbody, etc.), so to customize levels, you simply need to add environment models and materials.⚫ The template is based on an easy-to-understand Event-Driven Architecture (EDA).⚫ A well-designed set of managers controls the game objects, requiring no additional customization.⚫ To prepare the game for play, simply add the GameCore component to the scene. Yes, that's all!⚫ All global settings are stored in a single file (you can create and save an unlimited number of such settings files).⚫ Five custom animations: Idle, Run, Fight, Death, Dancing.⚫ The game is adapted for mobile devices:○ Heavyweight functions like GetComponent<>() are called only when absolutely necessary,○ The Update() method is encountered only once throughout the entire project,○ Object pooling is used for spawning projectiles, enemies, and effects,○ As I’ve said before, there are no demanding components like colliders or Rigidbody in the template,⚫ etc.Runner Clash is based on an easy-to-understand Event-Driven Architecture (EDA), following the KISS principles. When creating this template, I aimed to make it so that only basic programming skills are required to develop a game based on this template. Additionally, it has no dependencies on other assets (you only need the TextMeshPro package).
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