Wonky, funny and performant googly eyes that work in 2D and 3D.
It is fast, cheap and does not need physics. It can be placed on anything 2D, 3D, with Rigidbody or without.The 3D scenes uses default unity material. You need to upgrade the materials for HDRP or SRP. Which can easily be done from Window > Rendering > Render Pipeline ConverterGoogly Eye can be added to any object.You define the Max Radius this object will bob and bounce inside.This works for 2D or 3D, it doesn't matter if the object uses the physics engine or not, if it moves the Googly Eye will bob and toss around based on the movement.As a bonus you get the cute little 2D guy for free :DNumber of Assets:5 SpritesImage Dimensions:4 Sprites at 512 x 5121 Sprite at 256 x 256Color Depth: 32 bitTransparency Information: Alpha channel supported on all imagesAnimated: NoPhysics Materials: 2 Physics Materials Included for interactive elements (e.g., bouncy surfaces, low-friction objects).