This tool was created with the aim of helping to organize the hierarchy of projects and scenes, which in many cases end up getting messy due to the large number of items in the scene.The purpose of Hierarchy Colorize is to make it easier for the developer to see and organize while working. Leaving the hierarchy organized and colorful can make projects better organized and easier to maintain. Draw Collider is to make it easier to see the colliders in the scene, as many devs use colliders to tie their gameplay systems, so that the dev doesn't get lost in the scene and makes it easier to see, I created this tool.-With a simple prefix when naming a game object you can change its color;-Prefixes are organized according to the initial of the color name, for example "b//" = Blue, "y//" = Yellow;-The color of colliders you can change directly on inside the script attached on game object.