This Character rig is based on a Humanoid skeleton.The Character has no animation, the video only shows a demonstration.The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.All screenshots were rendered in Unity.4496 triangles 2291 verticesPBR textures, tga:cartoon_man_Albedo, cartoon_man_MetallicOcclusionSmoothness, cartoon_man_Normal (4096x4096)Number of textures 3Number of Materials 2Texture dimensions 4096Polygon count 4496Number of meshes 1Number of prefabs 1Rigging: YesAnimation count 0UV mapping: YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline