This Character rig is based on a Humanoid skeleton.The Character has no animation, the video only shows a demonstration.The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.All screenshots were rendered in Unity.65373 triangles 37932 verticesPBR textures, tga:body_Albedo, body_MetallicOcclusionSmoothness, body_Normal, details_Albedo, details_MetallicOcclusionSmoothness, details_Normal, dress_Albedo, dress_MetallicOcclusionSmoothness, dress_Normal, head_Albedo, head_MetallicOcclusionSmoothness, head_Normal(4096x4096)Number of textures 13Number of Materials 6Texture dimensions 4096Polygon count 65373Number of meshes 1Number of prefabs 1Rigging: YesAnimation count 0UV mapping: YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline