2D GUI Animation Framework/动画框架
Oinkkkk
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Date |
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日時 |
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09/11(2024) |
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11/23(2024) |
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Oink Animation simplifies the creation and management of 2D GUI animations in Unity, offering a fast, low-code solution that is fully customizable to suit any project.Oink Animation is a powerful and versatile tool designed to streamline the creation, management, and triggering of 2D GUI animations within the Unity engine. Whether you're a seasoned developer or just starting out, Oink Animation offers a fast, low-code, and highly customizable workflow that simplifies the implementation of dynamic and engaging user interfaces.Key FeaturesIntuitive Animation CreationEasily create complex 2D GUI animations directly within the Unity Editor using the Animation Unit system. No extensive coding required, making it accessible for developers of all skill levels.Low-Code WorkflowReduce development time with Oink Animation's low-code approach, allowing for rapid iteration and deployment of animations.Focus more on design and less on scripting, enhancing productivity.Highly CustomizableTailor animations to fit your project's unique needs with extensive customization options.Modify properties, add keyframes, and manage animation nodes with ease.Multiple Animation SupportAssign multiple animation files to a single object and control them independently.Play, stop, or loop animations without disrupting others, providing greater flexibility.Event IntegrationEnhance your animations by adding event functions that execute before or after animations start or end.Provides greater control over your UI behavior and interactions.Seamless IntegrationFully compatible with existing Unity UI components.Works alongside Unity's Image components, ensuring smooth integration into your projects.ScriptableObject BasedLeverage Unity’s ScriptableObject system for better data management and reusability of animation logic across multiple projects.Facilitates organized and maintainable codebases.Flexible Playback ControlUtilize functions like Play, PlayNext, PlaySolo, Stop, and StopAll to manage animation sequences and behaviors programmatically or through the Unity interface.Offers granular control over animation flow and execution.BenefitsEnhance User ExperienceCreate smooth and responsive UI animations that elevate the overall user experience of your game or application.Increase EfficiencySave time with a tool that simplifies the animation process, allowing you to focus on other aspects of your project.Improve CustomizationWith extensive customization options, Oink Animation adapts to various project requirements, providing flexibility without compromising functionality.Reliable PerformanceBuilt to work seamlessly within the Unity engine, ensuring stable and consistent performance of your animations across different platforms.Use CasesUI TransitionsImplement smooth transitions between different UI panels or elements to create a polished and professional interface.Interactive ElementsAdd engaging animations to buttons, icons, and other interactive elements to make your UI more dynamic and responsive.Game FeedbackProvide visual feedback to players through animations that respond to in-game actions, enhancing immersion and interaction.Getting StartedOink Animation is easy to integrate into your Unity projects. Simply download the asset from the Unity Asset Store, import it into your project, and start creating animations using the intuitive interface provided. Comprehensive documentation and example projects are included to help you get up and running quickly.SupportOur dedicated support team is here to help you with any questions or issues you may encounter. Access detailed documentation, tutorials, and community forums to make the most out of Oink Animation.CompatibilityOink Animation is compatible with Unity versions 2019.4 and above and supports both 2D and 3D projects. It works seamlessly with Unity's built-in UI system and is optimized for performance across various platforms, including PC, mobile, and consoles.Animation Unit SystemLow-Code Animation WorkflowCustomizable Animation PropertiesMulti-Animation SupportEvent Function IntegrationFlexible Playback ControlsCompatibility