The model consists 3 sets of unique texturesTexture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.Rigged: (Yes)Animated: (Yes)Number of Animations: 20Vertex counts of characters: 39302Number of Materials : 10Number of Textures: 45Texture Resolutions: (body x4096 armor b x4096 armor t x4096 gun x2048 sword x2048)