
Food Pack - 310+ Foods Mega Pack - Low poly Vegetable Fruits Drink Veg & Non Veg
Laxminarayan Artistry
$21.99
$27.49
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Presenting 313 Low poly Models with Fruits, Vegetables, Eatable Plants, Drinks, Kitchen Items, Non Veg Food, Veg Food, Dairy Products and much moreEasy Fix for Pink Materials (URP/HDRP):This package includes an AutoSwitchMaterialShader script that detects your render pipeline (URP, HDRP, or Built-in) and auto-applies the correct SpeedTree8 shader to the Materials:• URP: Universal ⮞ Nature ⮞ SpeedTree8 (Two-Sided = Yes)• HDRP: HDRP ⮞ Nature ⮞ SpeedTree8 (Double-Sided = Checked)• Built-in: Two-sided enabled internallyRefer Documentation📄Cute, simple 313 Low Poly food Models with a colorful, cartoon style.Low Poly Asset Pack is useful for any food-related portfolio, game environments, YouTuber, kitchen areas, etc.Single Color Pallete PNG Texture with Size 512x512.Scale and Size maintained according to realistic sizes according to 1 Unit = 1 Meter = 1 Unity CubeGeometry – Triangles 288.9kVertices 145.5kPBR NoTextures PNG 1 (Sizes: 512x512)Materials 1UV Layers YesVertex Colors NoAnimations 0Rigged geometries NoMorph geometries 0Scale transformations NoImportant Notes (Easy Resolve Pink Materials for URP and HDRP):This package includes an AutoSwitchMaterialShader script in the Editor folder that detects the active render pipeline (HDRP, URP, or Built-in) and automatically switches the materials to the appropriate SpeedTree8 shader without manual adjustments.For URP: Automatically switches to the Universal Render Pipeline ⮞ Nature ⮞ SpeedTree8 shader and enables Two-Sided = Yes.For HDRP: Automatically switches to the HDRP ⮞ Nature ⮞ SpeedTree8 shader and enables Double-Sided = Checked.For Built-in Pipeline: Automatically ensures Two-Sided rendering is enabled via the internal shader setting.Once the package is imported, all SpeedTree8 materials in the Materials folder are correctly configured for the active render pipeline, no manual changes required.Please refer to the Documentation📄 in the package for manual settings of materials.