【パブリッシャー丸ごとセール第101弾】9月6日 0:00 〜 9月12日(木) 23:59まで
Archanor VFXのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Super Confetti FX』$11 => FREE(9月12日 23:59まで無料)
クーポンコード:ARCHANOR
【September Surprise sale】⏰️ 9月5日 〜 9月18日 23:59まで NEW!!
9月のサプライズセールが始まりました🎉 ゲーム開発に役立つ200以上のアセットが50%オフ
✅️ 合計60ドル以上のご注文ならクーポン適用で さらに10%オフ
クーポンコード:SEP10BER
※ 有効期限:2024年9月30日まで、複数回利用可能、セール品以外にも使えます
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『DELUXE DEV DREAM: 3D UNREAL ENGINE AND UNITY MEGA BUNDLE 4000+ ASSETS』 ⏰️ 9月10日(火) 3時まで
注意:アンリアルエンジン多めなバンドルです。UnityはHDRP
UE→Unity変換アセット所有者にオススメ「Exporter for Unreal to Unity 2024」
『GAME CREATOR MEGA BUNDLE』 ⏰️ 9月11日(水) 3時まで
RPGツクールやUnity2Dゲーム開発に使える100以上のアセットバンドル
価格:$20で110アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
Voicebro is a customizable voice communication system that allows you to run your own voice servers without limitations.Voicebro voice system provides everything you need to customize and run your own voice system (server+client) for your projects. It is designed to be easily fitted into existing server+client game systems as well as supporting plug 'n' play usage with other popular player networking systems. The voice client accesses the microphone directly through Unity, and uses AudioSources on players for individual playback of each voice. The voice server portion is a cross platform Visual Studio 2022 project, that you can customize and compile to your desired server platform.* No required subscriptions, over the top license restrictions or check-ins, asset dependencies, etc * Run your own voice servers & as many as you want -- server binaries can be easily launched on specific ports as needed by your game server logic * Ability to use interest groups as 'channels' on-demand * Protocol is UDP based both server+client using System.Net.Sockets * Server has been compiled and tested for use on various windows and linux vps environments such as Amazon EC2, Akamai, etc. * Easily run server locally on LAN during project development, easily deploy to server for production use * Client has been editor & build tested for Windows, Linux, macOS & Android platforms with both editor versions 2021.3.16f1 & 2022.3.12f1 as well as preview version 6000.0.12f1 (Unity6) * Perfect for server authorative game systems * Works on closed systems (LAN/intranet environments without internet access) as well as publicly on servers on the internet * Dynamic bitrate's per player * AES-256 encryption (optional) * Protects remote player identities, IP addresses, etc * Supports gzip compression for reducing bandwidth usage while maintaining high fidelity audio * Supports 3 encoding modes allowing us to save bandwidth: PCM (Uncompressed), G.711 μ-law or Adaptive differential pulse-code modulation (ADPCM) * StreamlinedNetworkMode option allows plug 'n' play usage with Photon Fusion/PUN2, Mirror, Netcode, NetcodePlus, and Standalone mode to streamline integration with another networking system to run in parallel with this system * Detailed comments and documentation PDF
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