- . A real-life dinosaur model.
I completed modeling with muscle structure and then skin details by taking the fossil diagrams as an example.
I designed it for developers who want high quality.- Iron Fire Dragon- .Animations I increased it to ultra realistic level.Animations - Muscle Motion - Jiggle Effects- .Iron Fire Dragon Model.- .I have tried to add sense of reality. Supports pbr.-. Polygons = 56180-. Vertex = 56247-. Tris = 112136- .World Scale (cm) . Model is scaled correctly 25 m- . Bonus anims Roar Flight - Fly Animations-9 Different SkinTotal: 156 animations-. Before adding the model to your project,you need to select the skin weight setting as unlimited.Edit>Project Settings>Quality>Meshes>Skin Weights = Unlimited-------------------------------------------------------------------------------. Textures Type PBR Unity- . window > rendering > hdrp wizard- . select materials- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.- . click convert selected built-in materials to hdrpas easy as that"The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards"et voila, you're compatible with urp and hdrp- . 26 items Format: PNG-.Resolution: 8192x8192 -2048x2048 - 1024x1024- .Albedo- .Normal- .Metallic-. Real Size 25 meter(CM)----------------------------------------------------. ** - Formats : **-. unitypackage - Unity- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you.Number of textures 23Texture dimensions 8192x8192 -2048x2048 - 1024x1024Polygon count of [Model Name] 56180[Iron Fire Dragon]Minimum polygon count 56180Maximum polygon count 56180Number of meshes/prefabs 1/8Rigging: Yes/No YesAnimation count 156Animation type list -UV mapping: Yes/No YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) Standart Material / PBR