Grid Master
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Date |
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日時 |
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07/02(2024) |
0.0 |
11/24(2024) |
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Grid Master is a highly customizable shader, designed for creating grid materials in Unity. It also includes a number of custom 3D primitives, to help quickly grey box game levels and ideas.DocumentationOnline documentation ShadersTwo Grid Shaders that tile automatically to prevent stretching. Both created with Shader Graph and can be easily customised if needed.In addition to automatically tiling, you can adjust the tile multiplier for greater control. The main Grid Shader gives you the ability to assign different colors and textures on the top and sides.There is also a second, simplified Grid Shader, that works with a single texture on all sides.MaterialsThe asset includes 24 example materials, ready to use.PrimitivesExtra 3d mesh primitives to give you more flexibility and options when prototyping.Features:2 Shaders (Shader Graph)24 Sample materials18 Mesh Primitives / Prefabs36 Textures (Resolution: 2048*2048px)Requirements:Unity 2022.3Universal Render PipelineShader Graph3D Primitives:All mesh items have been UV mapped.GM-Arch - 72 trianglesGM-Barrier - 16 trianglesGM-Base - 12 trianglesGM-Beam - 16 trianglesGM-Climb - 44 trianglesGM-Corner - 12 trianglesGM-Cube - 12 trianglesGM-Curve - 28 trianglesGM-Edge - 12 trianglesGM-Gear - 192 trianglesGM-Grid - 460 trianglesGM-Hex - 20 trianglesGM-Link - 72 trianglesGM-Obelisk - 20 trianglesGM-Plinth - 52 trianglesGM-Pyramid - 6 trianglesGM-Ramp - 8 trianglesGM-Ring - 96 trianglesGM-Slope - 28 trianglesGM-Stairs - 48 trianglesGM-Steps - 72 trianglesGM-Stud - 28 trianglesGM-Support - 12 trianglesGM-Wedge - 8 trianglesGM-Wing - 36 triangles